AI Insights · Timothy · April 2021
Top 5 iOS Slime Games in Brazil: Q1 2021 Performance Overview
An analysis of the top 5 slime games on the iOS platform in Brazil for Q1 2021, revealing trends in downloads and user engagement. Detailed performance metrics are provided by Sensor Tower.
Performance of Top iOS Slime Games in Brazil for Q1 2021
The first quarter of 2021 has seen varying performances among the top slime games on the iOS platform in Brazil. Here's a snapshot of how these apps fared, with insights provided by Sensor Tower.
Magic Slime: Antistress & ASMR witnessed a steady revenue trend, ranging from around $3K to $4K weekly. Downloads showed a decline, starting at 11K in the last week of December 2020 and dropping to 3.6K by the end of March 2021. Weekly active users also decreased from 12K to 5K in the same period.
Slime Simulator Fluid Games saw a significant increase in revenue from $135 to over $1.5K by the end of March. Downloads peaked at 9.5K in early March but then dropped to 458 by the end of the quarter, while active users rose sharply to 5.3K before falling to 1.5K.
GRAVITY Fluid Slime Simulator experienced a modest revenue trend with a slight increase to $256 in late March. Downloads showed a spike in mid-March at 3.4K, followed by a decrease to 1.5K. Active users mirrored this pattern, with a peak at 3.1K dropping to 1.7K.
Goo: Slime simulator, ASMR had a consistent revenue around $50 to $100. Downloads surged to 1.4K in late January but then fell to just 48 by the end of March. Weekly active users followed a similar trend, from 1.4K down to 410.
Virtual Slime showed the least revenue among the top games, with a low point of $2 in late March. The app maintained consistent downloads around 400 to 500 per week, with active users fluctuating slightly but ending the quarter with an increase to 1.3K.
For more detailed insights and data on app performance, Sensor Tower offers comprehensive analytics and reporting services.